If all the players of a MMORPG lived in one city …
(Figures drawn from MMOG Chart, Wikipedia and elsewhere.)
- If you put all the Asheron’s Call subscribers into one city, it would be about the population of Walla Walla, WA (30,000 or less).
- If you put all the Dark Age of Camelot subscribers into one city, it’d split into three warring sub-communities but the sum total would be larger than Bellevue, WA (125,000).
- If you put all the Ultima Online subscribers into one city, it’d be between the size of Vancouver, WA and Bellevue, WA (135,000).
- If you put all the players of City of Heroes/Villains in one city, there’d be a crazy amount of muggers, and it’d be about the size of Aurora, IL (160,000).
- If you put all the Star Wars Galaxies players into one city, they’d all be clustered in the cantina watching the “dancers” and the city would be smaller than Tacoma (170,000).
- If you put all of the EverQuest II players in one city, a lot of them would be obsessed with comparing their city to the World of Warcraft city, and its size would be comparable to Oceanside, CA (175,000).
- If you put all the EverQuest I subscribers into one city, well, people would camp parking spaces and grief each other at the grocery store, but the city would be approximately the size of Montgomery, AL (200,000).
- If you put all the Final Fantasy XI players into one city, most of the street signs would be in Japanese and the city would be slightly larger than Albuquerque (500,000).
- If you put all the Lineage II players in one city, there’d be a ton of great Korean restaurants around and the city would be larger than San Antonio (1,300,000).
- And if you put all the World of Warcraft players into one city, people would dance naked in the malls and near banks, and it would be larger than Los Angeles, but smaller than New York City, making it the second-largest city in America (6,600,000). (North American players alone would make up a city comparable to Philadelphia in size.)
Something to think about next time you’re stuck in rush hour traffic.
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