Blizzcon, Day 1: Class Discussion
Class discussion at Blizzcon was the subject of two separate panels, Friday and Saturday, with different questions answered each day.
From Friday’s panel:
Designer Tom Chilton said the team is committed to doing more for the less-popular specializations, including with better gear in upcoming content. Look for improvements to retribution paladins in the 2.3 and 2.4 patches.
For priests, Light Well and Improved Death are also being worked on, as is the entire discipline tree. To improve holy priests, there will be lots of little changes made to the spells and abilities of several healing classes.
Shamans do not scale well in melee combat after the early 50s, which will be addressed this year.
Druids will soon be able to cast more spells while in tree from.
All gear had too many offensive stats and not enough defensive stats, which made PvP too often a matter of who attacked first, and little more – part of the reason gear was rethought prior to the release of The Burning Crusade expansion.
Abilities do not function differently in PvE and PvP, for the most part, because “we really wanted the world to feel cohesive,� Chilton said.
On the damage front, developer Kevin Jordan said, mages are intended to be the kings of AoE damage, while rogues are intended to be the kings of single-target damage.
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