LBY3
The continuing adventures of Beau Yarbrough

On a happier note

Wednesday, April 16, 2008, 10:56
Section: Life,Virginia Tech

James wearing a Virginia Tech onesie

That’s the house’s humidifier behind him. It makes living in the desert a lot more bearable.



In bloom

Monday, March 10, 2008, 14:41
Section: Life

Wildflowers

It’s not exactly green here in the High Desert, but we’ve had a somewhat wet winter, and as a result, there are patches of greenery mixed in with all of the sand and dust that normally constitutes our back yard. This was taken early this morning.



Because it is there

Friday, March 7, 2008, 7:28
Section: Life

James climbing onto his toy to look at the TV

George Mallory would understand.

James’ ongoing cognitive leap continued yesterday with him climbing onto the most annoying toy in the universe (note the duct tape required to keep the legs on a toy he can’t do without, much to my chagrin) to get at the TV (perhaps to stop Rachel Coleman from singing again).

He later repeated this operation with a sock in his mouth. Why a sock in his mouth? No idea; Mallory never mentioned that part.



The Dread Pirate Yarbrough

Monday, February 25, 2008, 8:31
Section: Life

James standing in front of the TV, dressed piratical



Imaginative play under siege

Friday, February 22, 2008, 8:43
Section: Life

Mom sent me this story from NPR: Old-Fashioned Play Builds Serious Skills

On October 3, 1955, the Mickey Mouse Club debuted on television. As we all now know, the show quickly became a cultural icon, one of those phenomena that helped define an era.

What is less remembered but equally, if not more, important, is that another transformative cultural event happened that day: The Mattel toy company began advertising a gun called the “Thunder Burp.”

I know — who’s ever heard of the Thunder Burp?

Well, no one.

The reason the advertisement is significant is because it marked the first time that any toy company had attempted to peddle merchandise on television outside of the Christmas season. Until 1955, ad budgets at toy companies were minuscule, so the only time they could afford to hawk their wares on TV was during Christmas. But then came Mattel and the Thunder Burp, which, according to Howard Chudacoff, a cultural historian at Brown University, was a kind of historical watershed. Almost overnight, children’s play became focused, as never before, on things — the toys themselves.

“It’s interesting to me that when we talk about play today, the first thing that comes to mind are toys,” says Chudacoff. “Whereas when I would think of play in the 19th century, I would think of activity rather than an object.”

Chudacoff’s recently published history of child’s play argues that for most of human history what children did when they played was roam in packs large or small, more or less unsupervised, and engage in freewheeling imaginative play. They were pirates and princesses, aristocrats and action heroes. Basically, says Chudacoff, they spent most of their time doing what looked like nothing much at all.

“They improvised play, whether it was in the outdoors… or whether it was on a street corner or somebody’s back yard,” Chudacoff says. “They improvised their own play; they regulated their play; they made up their own rules.”

But during the second half of the 20th century, Chudacoff argues, play changed radically. Instead of spending their time in autonomous shifting make-believe, children were supplied with ever more specific toys for play and predetermined scripts. Essentially, instead of playing pirate with a tree branch they played Star Wars with a toy light saber. Chudacoff calls this the commercialization and co-optation of child’s play — a trend which begins to shrink the size of children’s imaginative space.

Clearly the way that children spend their time has changed. Here’s the issue: A growing number of psychologists believe that these changes in what children do has also changed kids’ cognitive and emotional development.

It turns out that all that time spent playing make-believe actually helped children develop a critical cognitive skill called executive function. Executive function has a number of different elements, but a central one is the ability to self-regulate. Kids with good self-regulation are able to control their emotions and behavior, resist impulses, and exert self-control and discipline.

We know that children’s capacity for self-regulation has diminished. A recent study replicated a study of self-regulation first done in the late 1940s, in which psychological researchers asked kids ages 3, 5 and 7 to do a number of exercises. One of those exercises included standing perfectly still without moving. The 3-year-olds couldn’t stand still at all, the 5-year-olds could do it for about three minutes, and the 7-year-olds could stand pretty much as long as the researchers asked. In 2001, researchers repeated this experiment. But, psychologist Elena Bodrova at the National Institute for Early Education Research says, the results were very different.

“Today’s 5-year-olds were acting at the level of 3-year-olds 60 years ago, and today’s 7-year-olds were barely approaching the level of a 5-year-old 60 years ago,” Bodrova explains. “So the results were very sad.”

Sad because self-regulation is incredibly important. Poor executive function is associated with high dropout rates, drug use and crime. In fact, good executive function is a better predictor of success in school than a child’s IQ. Children who are able to manage their feelings and pay attention are better able to learn. As executive function researcher Laura Berk explains, “Self-regulation predicts effective development in virtually every domain.”

This is the kind of study I’m inclined to like, because it feels right to me (and yes, that’s obviously irrational and a bad basis for evaluating studies): When I was a kid, I shot my brother Joel with sticks with a small branch sticking out as a trigger. We bombed our Hot Wheels cars by throwing rocks and sticks and firewood at them. We created war games for our Star Wars figures with the furnishings of our bedrooms and a ruler to solve any arguments about which Stormtrooper was able to shoot which Micronaut.

Today, all that play would involve hundreds of dollars of specialized toys. If this study is right, not only did my parents save a whole lot of money compared to today’s parents, they also helped make us better prepared for school and for life.

Plus, there’s something deeply satisfying about dropping a piece of firewood onto a Matchbox car from above your head. (Good thing Matchbox cars are close to indestructible.)


 








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Veritas odit moras.