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es,
flight levels are required. Let me say that again: They
are required, required, required to get 100 percent of the treasures
and thus to get into the final level, Gnasty's Loot. That's what the first
video after you beat Gnasty is about. There
are no codes to bypass the flight levels, give you infinite time on
them or anything of the sort. Sorry.
1) The courses only
count towards your score when you complete an "all in one."
Cruel, yes, but there it is.
2) In the flight levels,
Spyro can do flips by pressing R1 or L1. Try it if you missed a
chest.
3) I'm not the flight
level guru in the family, my wife is. So I'm adapting the following mega-hints
from a letter she wrote in response to a site visitor having a problem
with a flight level:
- "If it's the
boats and plane one where he has to fly through canals to get around,
(it's when the game begins, the first thing you see is a gnorc riding
a boat, getting away from you) then he needs to go after the gnorcs
first, facing them head on. Go through the canal (he'll see the arches)
and it's important to get the gnorcs on the boat as he tackles the arches
at the same time (make the boats a PRIORITY - you can always backtrack
to the arches, but it's a pain waiting for that boat to come full circle
again and forces you to lose precious time. Circling back to the arches
is nothing compared to that.). After he finishes the arches, he'll be
back where he started and he needs to attack the treasure chests from
there. He'll find the planes going around in two different circular
pattern. He needs to attack the planes head on (chasing their tail only
loses time). The plane pattern is high, low, high, low. If the first
plane he flames is high, swing low because the next plane will be low,
then go back up high. It's easier this way. Getting the planes and chests
really seem to be randomly done so his main goal is to do the best he
can to save time by being familiar with the plane patterns and attack
the chests as he goes by. It can be done.
- "I remember
one flight level I had trouble with, but I can't remember EVERYthing
about it. I only remember that I had to speed through the first three
(I think treasure chests, arches, and something else) in order to get
to the planes going around the mountain. It's really important to flame
the planes before they go around the mountain again in order to get
a few of the remaining obstacles that are located off the mountain.
... This level was a pain.
- "Another flight
level has those gophers rising up and down with those whirly things
above them. It starts off flying towards the light houses. This was
my favorite flight level. To save time with the light houses, head towards
the first one, flame it and get the treasure chest behind the second
one and flame that as well. He'll see a treasure chest sitting on something,
flame that and veer sharp left in a circular pattern to get the chests
along the wall. When he comes out he'll have other light houses to flame.
Work on that. (Another thing: Before he veers sharp left to get the
treasure chests, I tend to flame the low light houses just before I
do so I don't have to scoop down low as I come out of the treasure chests
that are along the wall. It helps.) Then he turns on the train track
(I'm not sure which direction, but I believe it's left - he needs to
face the trains head on). Flame the first train head on. He will find
the gophers rising up and down. Attack those, but if he sees a train
coming by on the track, GET IT. It's a pain waiting for it to come around
again and precious time is lost. When he's done, continue to go through
the tunnel and do the next stage. It's the same thing. He's done after
that."
4) There is no
one way to do the flight levels. That's good news, really: Just do
your best and repeat your course once you've made a complete loop, shaving
off time where you can. Eventually you'll get it. Probably.
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